

But while Blackguards‘ atmosphere is decidedly (and fittingly) dark and disturbing, and while Daedalic does deliver on their promise to morph their tried and true adventure game formula into a thick tactical RPG experience to satiate gamers with a playtime that stretches well into the double digits, the experience as a whole is just too clunky, too confused in its own progression, and worst of all, too boring to offer any real incentives to embark on the journey at all. Blackguards is set in the wilds of South, the same location that’s used in Daedalic’s own The Dark Eye adventure series, which features such entries as The Chains of Satinav and last year’s Memoria.Īnother stark departure for Daedalic here in Blackguards is the use of 3D modeling for the characters and surrounding environments, as opposed to the traditional cartoony illustrations which they’ve used for their most notable adventure games.
#BLACKGUARDS 2 PC REVIEW SERIES#
The game itself is especially noteworthy in that it marks the very first RPG from developer Daedalic Entertainment, who has made a name for themselves in the gaming world through their quirky and quality adventure game series like Deponia and Edna & Harvey.

How would you handle being wrongly, yet unequivocally convicted of murder? Would you accept the cards you’ve been dealt and rot away in a prison? Or would you try and escape to set the truth free? At the beginning of Blackguards, players are witness to the horrible murder of a young woman by the teeth of a demonic wolf creature, and are subsequently blamed by the town for her death. Release Date: JanuPlatform: PC, Mac Developer: Daedalic Entertainment Publisher: Daedalic Entertainment Genre: RPG, Strategy
